How it works
1
Geometry
A prompt of up to 800 characters produces untextured 3D geometry.
2
Inspect
Review the shape in the viewer. If it is wrong, adjust the prompt and run
again before spending on a texture.
3
Texture
Run a texture pass on the geometry you approved.
Options
string
required
What to create. Up to 800 characters. Be concrete about material, style, and
scale.
string
Model tier. Higher tiers trade speed for fidelity.
string
default:"standard"
standard or ultra. Ultra adds geometric detail.string
default:"triangle"
triangle or quad.number
100 to 300,000. Leave unset for the default.
string
default:"original"
original, a-pose, or t-pose. Use A-pose or T-pose for characters you
intend to rig.string[]
default:"[glb]"
Any of
glb, fbx, obj, usdz, stl.Tips
- Name a material and a finish: “matte ceramic”, “brushed aluminium”, “weathered oak”.
- Keep it to one object. Scenes with multiple objects reconstruct poorly.
- If you plan to rig, generate in A-pose or T-pose.